Cavener’s dramatic and often cartoonish anthropomorphic sculptures seek to provoke as often as convey a message, and embed psychological profiles through subtle or overt narrative means. ‘Hoof’ explores a more direct application of the principle — the larger representation of the animal literally reduced to its footprint, shaped carefully by hand from ceramic and hollowed out to become a vessel. The act is a little reminiscent of the trophies and objects collected and created by game hunters, a concept returned to frequently by Cavener in exploring human behaviour. The practicality and utility of the object only adds the possibility for further culpability.
Cavener’s dramatic and often cartoonish anthropomorphic sculptures seek to provoke as often as convey a message, and embed psychological profiles through subtle or overt narrative means.